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Specific actions in the game are considered honorable or dishonorable. Performing certain positive actions, like saving citizens from danger or aiding lawmen, will earn the player honor.
Alternatively, taking negative actions, like attacking lawmen, aiding outlaws, stealing, and acting violently toward innocents, will result in the loss of honor. If authorities are made aware of the player's negative actions usually when the actions are witnessed by law enforcement or eyewitnesses , Marston will also incur a bounty.
Honor will affect how NPCs interact with Marston, depending on whether he has accumulated high or low honor. The psychological effect of honor on NPCs is relative to Marston's fame level. Having neutral honor comes with no benefits, whereas high and low honor reward the player.
If Marston has descended to rank Low 3 honor, he can beckon a unique mount , as long as his honor doesn't rise above Drifter rank.
However, if Marston has high honor, he is bestowed a unique outfit , and if his honor reaches Hero rank, players have a chance to encounter a nun who bestows a unique kit item that makes enemies less accurate. When wearing a bandana , actions that would normally cause a change in Marston's honor, whether positive or negative, have no effect. It also prevents any increase in Marston's fame, so it is advisable that players remove it before the end of a mission. Honor is a returning system in Red Dead Redemption 2.